hearttama.blogg.se

Call of duty finest hour
Call of duty finest hour




227, a grand order issued by Stalin on 28 July 1942 that prohibited the mass retreat/desertion of Soviet forces on pain of death.

  • The title of the level is a reference to the main line of Order No.
  • Transcript Main article: Not One Step Back/Transcript Trivia Puskov will say that he is impressed that the character is still alive and then the level will end.Īt any point in the level, if the player moves backwards, a fellow Russian will shoot you. Once the player is inside, shoot all the Nazis and continue into the back room. There are a couple of Germans around the back - kill them and move in. He leads the character over a railway line and around the back of the building. Puskov then informs the character that there is a better way in, and the player then has to follow him. After he finishes he and all the soldiers charge straight into the enemy machine gun emplacements.

    call of duty finest hour

    When getting to the other side the player will see a large group of soldiers with a Commissar who is giving them a speech. Puskov will then blow up a wall so the player can advance. Soon after, Russian reinforcements will arrive. Pick them off with the rifle (there are a few who will stop and shoot at the player, so it is important to kill these men first). After all the Germans are dead enter the refinery and when looking out the window the player will see retreating Germans running past. Take it, and begin attacking the German soldiers. It is in this factory that the player will get their first weapon, which the sergeant will point out after one of the soldiers dies after shouting "Die, Nazi devil!". Eventually, after following him through a war zone, him and the player will enter a factory. Do not worry about what is happening around the character, as long as the player stays close to the Sergeant the character won't be hurt. Sergeant Puskov will call the player over and tell the player to follow him. As luck would seem, the player gets the Mosin-Nagant Ammo "weapon" every time. The first soldier in line gets a rifle, and the one behind him gets a clip of ammunition. Once reaching the docks, the character will automatically leave the boat and begin walking in the line of soldiers. German Stukas will make an occasional run, and some of the boats in the makeshift transport fleet will be destroyed and some of the men on the player's boat die or abandon the boat. As the player starts on a boat, the only thing the player can do is look around and watch as the boat approaches the docks.






    Call of duty finest hour